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// Copyright 2016 Amanieu d'Antras // // Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or // http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or // http://opensource.org/licenses/MIT>, at your option. This file may not be // copied, modified, or distributed except according to those terms. #[cfg(unix)] use libc; #[cfg(windows)] use winapi; #[cfg(not(any(windows, unix)))] use std::thread; use std::sync::atomic::spin_loop_hint; // Yields the rest of the current timeslice to the OS #[cfg(windows)] #[inline] fn thread_yield() { // Note that this is manually defined here rather than using the definition // through `winapi`. The `winapi` definition comes from the `synchapi` // header which enables the "synchronization.lib" library. It turns out, // however that `Sleep` comes from `kernel32.dll` so this activation isn't // necessary. // // This was originally identified in rust-lang/rust where on MinGW the // libsynchronization.a library pulls in a dependency on a newer DLL not // present in older versions of Windows. (see rust-lang/rust#49438) // // This is a bit of a hack for now and ideally we'd fix MinGW's own import // libraries, but that'll probably take a lot longer than patching this here // and avoiding the `synchapi` feature entirely. extern "system" { fn Sleep(a: winapi::shared::minwindef::DWORD); } unsafe { // We don't use SwitchToThread here because it doesn't consider all // threads in the system and the thread we are waiting for may not get // selected. Sleep(0); } } #[cfg(unix)] #[inline] fn thread_yield() { unsafe { libc::sched_yield(); } } #[cfg(not(any(windows, unix)))] #[inline] fn thread_yield() { thread::yield_now(); } // Wastes some CPU time for the given number of iterations, // using a hint to indicate to the CPU that we are spinning. #[inline] fn cpu_relax(iterations: u32) { for _ in 0..iterations { spin_loop_hint() } } /// A counter used to perform exponential backoff in spin loops. pub struct SpinWait { counter: u32, } impl SpinWait { /// Creates a new `SpinWait`. #[inline] pub fn new() -> SpinWait { SpinWait { counter: 0 } } /// Resets a `SpinWait` to its initial state. #[inline] pub fn reset(&mut self) { self.counter = 0; } /// Spins until the sleep threshold has been reached. /// /// This function returns whether the sleep threshold has been reached, at /// which point further spinning has diminishing returns and the thread /// should be parked instead. /// /// The spin strategy will initially use a CPU-bound loop but will fall back /// to yielding the CPU to the OS after a few iterations. #[inline] pub fn spin(&mut self) -> bool { if self.counter >= 20 { return false; } self.counter += 1; if self.counter <= 10 { cpu_relax(4 << self.counter); } else { thread_yield(); } true } /// Spins without yielding the thread to the OS. /// /// Instead, the backoff is simply capped at a maximum value. This can be /// used to improve throughput in `compare_exchange` loops that have high /// contention. #[inline] pub fn spin_no_yield(&mut self) { self.counter += 1; if self.counter > 10 { self.counter = 10; } cpu_relax(4 << self.counter); } } impl Default for SpinWait { #[inline] fn default() -> SpinWait { SpinWait::new() } }